Game-based Learning - Further Reading

Further Reading

  • What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee (Palgrave Macmillan, 2003). ISBN 978-1-4039-6169-3

Read more about this topic:  Game-based Learning

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    Chaucer sawed life in half and out tumbled hundreds of unpremeditated lives, because he didn’t have the cast-iron grid of a priori coherence that makes reading Goethe, Shakespeare, or Dante an exercise in searching for signs of life among the conventions, compulsions, self-justifications, proofs, wise saws, simple but powerful messages, and poetry.
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