Gambit (comics) - Powers and Abilities

Powers and Abilities

Gambit is a mutant who has the ability to take the potential energy stored in an object and convert it to pure light pink-colored kinetic energy thus “charging” that item with highly explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object: the larger it is the more time it takes to charge. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his mutant abilities to accelerate an object's kinetic energy instead of converting its potential energy; for example, he can charge his Bo staff with enough kinetic energy and power to level a house.

Gambit's ability to tap kinetic energy also grants him incredible superhuman physical abilities (strength, speed, reflexes and reactions, agility, flexibility, dexterity, coordination, balance, and endurance), as his body constantly generates bio-kinetic energy and so is perfectly constructed for constant motion. This gives him an added edge that he has used to his advantage by developing a unique acrobatic fighting style.

He also has the ability to create static, because of the charged potential energy always in his body, that shields his mind from detection and intrusion by even the strongest and most powerful telepaths such as Emma Frost, Jean Grey, or even Charles Xavier. The shield has the added effect of destabilizing touch-based abilities.

Gambit also possesses an unusually strong and irresistible hypnotic charm that allows him to exert a subtle influence over sentient beings, leading them to believe what he says and agree with his suggestions. This charm is so strong and powerful that if given a chance, Gambit could even charm the Shadow King himself. However, the hypnotic charm does not work on those who know about it.

During combat, Gambit customarily wears a suit of highly articulated light body armor and uses an extendable metal staff. He is extensively trained in martial arts, particularly French kick-boxing or Savate and the staff style art Bojutsu. He is an excellent hand-to-hand combatant, applying street-fighting techniques and acrobatics. Gambit is a skilled card-thrower, so he throws his charged playing cards at opponents with great accuracy. He also excels in all aspects of thievery, as he was adopted by the patriarch of a Thieves Guild.

After Apocalypse used the Celestial Technology to transform Gambit into the Horseman Death, Gambit demonstrates the ability to convert inert materials into toxic substances (such as transforming breathable air into poisonous gases) and has the potential to ingest diseases and plagues. It is apparent that the Celestial Technology never left his system, as seen during a telepathic attack against him that brought out temporarily the Death persona, which eventually killed the attacker. Gambit's body did subsequently return to normal, suggesting that Gambit now has the ability to switch between his own and Death appearances.

Gambit was temporarily given the full strength and potential of his mutant abilities to battle his counterpart New Son. At his full strength and power, Gambit can control all aspects of kinetic energy down even to the molecular level, allowing him to manipulate the potency of his bio-kinetic energy to burn, cause molecular discomfort, incinerate, create timed detonations (and manipulate the potency of the energy release), fire energy blasts, defy gravity, heal wounds, charge objects within his line of sight without contact, and effectively exist as an energy being. Under such conditions, he holds sufficient power to cause another being to be unable to move—or unable to stop if in motion. He has been able to cause or simulate various energies by manipulating the kinetic energy present, such as infrared and microwaves, by increasing molecular agitation, or cold by reducing it. He was also able to use his powers to travel through time by transforming himself into living energy which joined with the kinetic flow. Finally, Gambit was able to heal himself by stimulating his cellular activity. These enhanced powers were burnt out after fighting New Son, and Gambit has since returned to his original, somewhat lower power levels.. However, after Sage jumpstarted his powers again, he was able to heal his blinded eyes—thus implying he is again able to heal himself—and is also able again to charge living things with energy, as when he teamed up with Sebastian Shaw to destroy Mr. Sinister's machines.

Gambit was temporarily blinded due to a card in his hand being hit and exploding. While blinded for a period of time, it was shown that Gambit had the ability to foresee future events using his playing cards through tarot reading.

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