Galaga: Destination Earth is a 2000 3D video game, an update to the popular Golden Age arcade game Galaga. It was developed by King of the Jungle Ltd. and published by Hasbro Interactive. It was released for Microsoft Windows, PlayStation and Game Boy Color.
Destination Earth includes nine stages, each consisting of several "waves" of alien attackers and bonus waves. Most of the stages are planetary locations, like an Ancient Egyptianish Mars, Metropolitan Earth, and Saturn. Some are non-planet astronomical objects like the moon or the sun. On the final stage, the player finds must battle on a "planetoid". The "waves" consist of three preset views denoted as ALPHA (1st person), DELTA (side scroller), and GAMMA (top view or original Galaga view).
If a tractor beam ship is destroyed, there is a chance that a cube will come out. If the player catches this cube, they will get a temporary tractor beam that can cature an enemy ship. Captured enemy ships will then act as wing-men for your fighter until destroyed by enemy fire, just as they do in Gaplus.
Famous quotes containing the words destination and/or earth:
“If we are always arriving and departing, it is also true that we are eternally anchored. Ones destination is never a place but rather a new way of looking at things.”
—Henry Miller (18911980)
“When we choose to be parents, we accept another human being as part of ourselves, and a large part of our emotional selves will stay with that person as long as we live. From that time on, there will be another person on this earth whose orbit around us will affect us as surely as the moon affects the tides, and affect us in some ways more deeply than anyone else can. Our children are extensions of ourselves in ways our parents are not, nor our brothers and sisters, nor our spouses.”
—Fred Rogers (20th century)