Future Sight - Mechanics

Mechanics

The following are mechanics released in this set:

  • Absorb - This ability has a number, such as Absorb 2. A creature with absorb has the listed number of damage prevented if it would take damage from a given source.
  • Delve - A spell with Delve costs 1 colorless mana less for every card in your graveyard that you exile as you play it.
  • Frenzy - Frenzy appears in the form of Frenzy X. If a creature with Frenzy attacks and isn't blocked, it gets +X/+0, where X is the frenzy number.
  • Grandeur - Grandeur is an ability word that appears on legendary creatures. If a creature with Grandeur is in play, its controller may play its Grandeur ability by discarding a card with the same name.
  • Gravestorm - A twist on the Storm ability also seen in many cards from the Time Spiral block, when a spell with Gravestorm is played, its controller copies it for each permanent put into a graveyard this turn.
  • Lifelink - Whenever a creature with lifelink deals damage, its controller gains that much life.
  • Poisonous - Whenever a creature with Poisonous X deals combat damage to an opponent, that opponent gets X poison counters. Ten poison counters will cause a player to lose the game. Poison counters have been used in past sets, but this is the first time it has been assigned a keyword.
  • Aura Swap - Aura Swap appears on Auras, and has a cost associated with it. Paying the Aura Swap cost of an Aura in play allows you to exchange that card for another Aura card in your hand.
  • Transfigure - Somewhat similar to the Transmute ability from Ravnica: City of Guilds, a creature in play with Transfigure can be sacrificed with a cost to let its controller search his or her library for another creature with the same converted mana cost and put it into play.
  • Fateseal - Similar to the Scry ability from Fifth Dawn, Fateseal X lets you look at the top X cards of your opponent's library (as opposed to your own, as with Scry) and place the cards either at the bottom or the top of your opponent's library in any order you choose.
  • Assemble & Contraption - An ability and related new type that are hinted at on the card Steamflogger Boss, but do not actually appear on any of the set's cards.
  • Fortification & Fortify - Fortifications are a new subtype of artifact. They can be attached to land by paying a "fortify" cost, much as equipment can be attached to creatures by paying an equip cost.

In addition, the following recurring mechanics were given keywords for the first time:

  • Reach - Creatures with Reach can block creatures with Flying.
  • Deathtouch - Whenever a creature that has Deathtouch deals damage to another creature, that other creature is destroyed.
  • Shroud - Permanents or players with shroud cannot be the target of spells or abilities.

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