Definition
The basic Fredkin gate is a controlled swap gate that maps three inputs (C, I1, I2) onto three outputs (C, O1, O2). The C input is mapped directly to the C output. If C = 0, no swap is performed; I1 maps to O1, and I2 maps to O2. Otherwise, the two outputs are swapped so that I1 maps to O2, and I2 maps to O1. It is easy to see that this circuit is reversible, i.e., "undoes itself" when run backwards. A generalized n×n Fredkin gate passes its first n-2 inputs unchanged to the corresponding outputs, and swaps its last two outputs if and only if the first n-2 inputs are all 1.
The Fredkin gate is the reversible three-bit gate that swaps the last two bits if the first bit is 1.
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It has the useful property that the numbers of 0s and 1s are conserved throughout, which in the billiard ball model means the same number of balls are output as input. This corresponds nicely to the conservation of mass in physics, and helps to show that the model is not wasteful.
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