Fort Boyard (TV Series) - Phase One

Phase One

The first set of challenges the contestants have to complete is to win a certain number of keys (in series 1–4 of the UK version four keys were needed, whereas five were need in series 5; five were needed in the Canadian version, and seven in the French, Swedish, and Danish versions). These keys, once won, are used to open the gate to the Treasure Room, a central room in the Fort where the gold is held.

The challenges that are set to win the keys are located in small cells around the Fort, with small water-timers (a Clepsydre) outside to give the contestant a time limit (around 2–3 minutes, depending on the game) to complete it; in the UK version, Boyard would start the timer upon saying to a contestant that "their time starts now", whereas in the 5th series, Boyard would start it after telling Jacques to open the door of a challenge room. If a contestant fails to leave the challenge room before the time runs out, he or she is locked in and then shortly after taken away to a cage (by La Boule) meaning they are not allowed to continue with the rest of the key games and must stay there until then end of Phase One. In the UK's 4th series, La Boule would give the contestant a large bunch of rusty keys. One of these keys would unlock the cage allowing the contestant to re-join the team.

During this phase of the game, one contestant goes up to the Watch Tower to win an additional key for the team (see below). This could be done twice.

Once the contestants reach the end of Phase One, usually towards the end of their game time, there is a trip to the Treasure Room with all of the keys that they have won so far. If they have enough to unlock the Treasure Room Door then the keys are entered and the gate is unlocked. However, it does not open until later in the show.

If they are short of keys to open the gate then team members are 'sacrificed' for keys, one team member for each key short. The 'sacrificed' contestants are then placed in an underground cell and locked in. These team members remain for the rest of the game, and are therefore unable to contribute any more for the team.

If the team has more keys than necessary to unlock the gate then any extra keys gained can be swapped for free clue words to assist the team in the next phase of the game.

Note: Most of these games are listed by their Ultimate Challenge names.

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