Flat Out 2
2.0 GHz Pentium 4 or AMD 2000+ CPU, 256 MB RAM, 1x DVD-ROM (CD-ROM for the US and Xplosiv releases) drive, 64MB Graphics Card supporting DirectX shader model 2, 3.5 GB free hard drive space, DirectX 9.0c, Windows 2000 SP4 or Windows XP SP2 or newer, 512kbs connection minimum for Internet play
Mac OS X 10.4.11 or later, Intel processor, 512MB of RAM, 128MB video RAM (ATI X1600, Nvidia GeForce 7300, or Intel GMA X3100), 4GB hard disk space, Broadband connection for Internet play
FlatOut 2 is a racing video game developed by Bugbear Entertainment and published by Empire Interactive and Vivendi Universal Games. It is the sequel to the 2004-2005 release FlatOut.
This game is themed more on the street racing/import tuner scene than its predecessor. Another notable change is the tire grip; players can now take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race and street.
It was first released in Russia on June 29, 2006, then in Europe on June 30, 2006. The North American version was released August 1, 2006.
On October 3, 2008, A Mac OS X version was released by Virtual Programming.
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Famous quotes containing the word flat:
“The audience is the most revered member of the theater. Without an audience there is no theater. Every technique learned by the actor, every curtain, every flat on the stage, every careful analysis by the director, every coordinated scene, is for the enjoyment of the audience. They are our guests, our evaluators, and the last spoke in the wheel which can then begin to roll. They make the performance meaningful.”
—Viola Spolin (b. 1911)