Fire Emblem (video Game) - Reception

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 88.57%
Review scores
Publication Score
Electronic Gaming Monthly 8 out of 10
Eurogamer 9 out of 10
Game Informer 8.75 out of 10
GamePro 4.5 out of 5
GameSpot 8.9 out of 10
IGN 9.5 out of 10
Nintendo Power 4.6 of 5

The popularity of Marth and Roy in Super Smash Bros. Melee partly influenced Nintendo to localize Fire Emblem games for North America and Europe. This is the first Fire Emblem game released outside of Japan, and it was designed with North American localization in mind. Since its release in North America and Europe, each new installment of the Fire Emblem series has seen a release in Western markets except for Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū.

Critics likened the game to Advance Wars, while also acknowledging the differences between the two games. IGN's Craig Harris deeply appreciated the game's substantial single player, but was disappointed with the multiplayer mode, which he rated as substandard compared to Advance Wars. GameSpot's Bethany Massimilla lauded the visuals of the game, commenting that "the game sports attractive artwork in the form of character portraits." Most critics also welcomed the music in the game, with Eurogamer's Tom Bramwell commenting that "the battle themes, map themes, and various other tunes used in cut-scenes are never annoying."

Fire Emblem has received critical acclaim for its epic story and unusually deep character development and gameplay. The game has received many high ratings including an 8.9/10 from GameSpot and it has received an Editor's Choice Award from both IGN and GameSpy. In 2007, it was named 16th best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan. Fire Emblem sold over 345,000 units in Japan and 331,000 units in North America.

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