Fire Emblem: Shadow Dragon - Development

Development

Fire Emblem: Shadow Dragon is a remake of the Famicom (known in the Western world as the Nintendo Entertainment System, or NES for short) video game Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, the original game in the Fire Emblem series. It is the first Nintendo DS video game in the series, three years after the debut of the DS. Producer Toru Narihiro attributes this to the team being preoccupied by the Nintendo GameCube and Wii titles, Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, up until Shadow Dragon. He also explains that they chose to remake Ankoku Ryū to Hikari no Ken due to it being the 25th anniversary of the Famicom. Narihiro wanted to draw from the script as much as he could, attempting to shy away from the increased volume of content and script lines of recent titles in the series. Unlike Ankoku Ryū to Hikari no Ken, a mid-battle save point feature was included to make the game easier for beginning players. Another attempt to improve the game for beginning players was to allow them to change the classes of their characters, allowing them to recover from losing defensive characters such as knights by converting another character into a knight.

Read more about this topic:  Fire Emblem: Shadow Dragon

Famous quotes containing the word development:

    Other nations have tried to check ... the fulfillment of our manifest destiny to overspread the continent allotted by Providence for the free development of our yearly multiplying millions.
    John Louis O’Sullivan (1813–1895)

    I can see ... only one safe rule for the historian: that he should recognize in the development of human destinies the play of the contingent and the unforeseen.
    —H.A.L. (Herbert Albert Laurens)

    Sleep hath its own world,
    And a wide realm of wild reality.
    And dreams in their development have breath,
    And tears, and tortures, and the touch of joy.
    George Gordon Noel Byron (1788–1824)