Final Fantasy VI: The Interactive CG Game (also known as the Final Fantasy SGI demo, or Final Fantasy x (not related to the actual 10th game in the Final Fantasy series, Final Fantasy X) was a short demonstration produced by Square using characters and settings from Final Fantasy VI. Produced using new Silicon Graphics, Inc. (SGI) Onyx workstations acquired by Square, the demo was Square's first foray into 3D graphics, and many assumed that it was a precursor to a new Final Fantasy title for the Nintendo 64 video game console, which also used SGI hardware. Square, however, had not yet committed to Nintendo's console at the time of the demo's production, and much of the technology demonstrated in the demo was later put to use in the rendering of full motion video sequences for Final Fantasy VII and subsequent games for the PlayStation. The demo itself featured Terra Branford, Locke Cole, and Shadow in a series of battles. The game was controlled largely through mouse gestures: for example, moving the cursor in the shape of a star would summon a dragon to attack.
On April 27, 2010, Square Enix producer Shinji Hashimoto stated that the development of a remake of Final Fantasy VI for the Nintendo DS was "undecided" due to "technical issues". Later, however, Square discussed remaking VI as well as V for the Nintendo 3DS.
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