World Cup Carnival, released by U.S. Gold was arguably the worst start a franchise could have endured. While the license was acquired with time to spare and was carefully planned, internal problems plagued the project's development until it could not be completed anywhere near a commercially usable date. As Mexico '86 was coming closer, U.S. Gold decided to acquire the rights of an older game, World Cup Football by Artic, re-fit it with the properly licensed items, and market it as a revolutionary new title. However, this late effort was received with cynicism from all in the video game industry: gamers, retailers and reviewers alike, and started a trend of "less than what was expected" games based on football licenses. It was published on the C64, the ZX Spectrum and the Amstrad CPC.
Read more about this topic: FIFA World Cup Video Games
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