Fatality (Mortal Kombat) - Gameplay

Gameplay

Unlike special moves, a Fatality may require certain distances and quick button sequences in order to achieve the desired result. Usually, every character has their own special Fatality that must be performed at a certain distance from the opponent, the three distances being: close (means that the finishing move won't work unless the player is right next to the opponent), sweep (means that the player should stand a step or two away from the opponent, but still within the distance that a sweeping low kick should hit) and far (means at least one jump's length away from the opponent).

Each character has signature Fatalities. Traditionally for the main and important characters of the games their Fatalities are usually a reflection of either their storyline or their special abilities: e.g., Sub-Zero's Fatalities have traditionally involved the use of his powers of ice (though his spine rip was found to be the most infamous of the Fatalities), whereas Scorpion's storyline of a hellspawn ninja spectre involves the use of setting someone ablaze or using his infamous spear. The number of individual Fatalities varies depending upon the game; while characters in Mortal Kombat and Mortal Kombat: Deadly Alliance had only one, Mortal Kombat II and Mortal Kombat 3 and its updates (Mortal Kombat Trilogy and Ultimate Mortal Kombat 3) featured as many as four.

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