Development
At the time of the game's release there was heavy speculation surrounding a missing aircraft in the United States Air Force's numbering system, the F-19. This game was based on an educated guess about what the new "stealth fighter" would be like. Subsequent revisions of the game incorporated the actual F-117 Nighthawk as well as the F-19.
After the completion of Project Stealth Fighter for the C-64 by designers Jim Synoski and Arnold Hendrick, Sid Meier and Andy Hollis were brought in to work on the PC conversion. As Hendrick wrote of the new game, "The only thing borrowed from the C-64 would be the game scenario concepts, military equipment research data, and perhaps some flight dynamics algorithms." Despite its planned September 30 release being pushed back to mid-November, F-19 Stealth Fighter went on to be a successful release by MicroProse, selling out in just two months.
The original boxed version of the game came with a range of impressive accessories - such as a thick manual full in information and data on the late 1980s flying machines of the U.S. and the USSR, various keyboard overlays, a comprehensive manual covering stealth and fighter tactics, and roughly-sketched maps of each warzone.
Read more about this topic: F-19 Stealth Fighter
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