Everyday Shooter - Development

Development

Everyday Shooter was developed in the span of a few months by Jonathan Mak using Visual C++. In addition to programming and graphic design, Mak recorded and implemented an all-guitar soundtrack to the game.

Sony Computer Entertainment took notice of the game at the 2007 Independent Gaming Festival and published it for the PlayStation 3 on October 11 as a downloadable game on the PlayStation Network.

Read more about this topic:  Everyday Shooter

Famous quotes containing the word development:

    “And then ... he flung open the door of my compartment, and ushered in “Ma young and lovely lady!” I muttered to myself with some bitterness. “And this is, of course, the opening scene of Vol. I. She is the Heroine. And I am one of those subordinate characters that only turn up when needed for the development of her destiny, and whose final appearance is outside the church, waiting to greet the Happy Pair!””
    —Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)

    “I do seriously believe that if we can measure among the States the benefits resulting from the preservation of the Union, the rebellious States have the larger share. It destroyed an institution that was their destruction. It opened the way for a commercial life that, if they will only embrace it and face the light, means to them a development that shall rival the best attainments of the greatest of our States.”
    —Benjamin Harrison (1833–1901)

    “For the child whose impulsiveness is indulged, who retains his primitive-discharge mechanisms, is not only an ill-behaved child but a child whose intellectual development is slowed down. No matter how well he is endowed intellectually, if direct action and immediate gratification are the guiding principles of his behavior, there will be less incentive to develop the higher mental processes, to reason, to employ the imagination creatively. . . .”
    —Selma H. Fraiberg (20th century)