Games
Initially, at least a half-dozen ECS-supporting software titles were slated to roll out along with the ECS, with more to follow. Unfortunately, as noted above, by the time the ECS made its retail debut in 1983 a new management team had taken over at Mattel Electronics which was no longer interested in selling or promoting hardware add-ons, which they viewed as money-losers that had tied up too much of the company's capital for too little return. (Perhaps not without some justification, given the history of the long-delayed, never-released Keyboard Component and the lower-than-expected sales of the Intellivoice module.) The Marketing and Applications departments were also not particularly enthusiastic about the ECS unit, since it really didn't add any revolutionary features to the system and it was a struggle to come up with game ideas that would justify requiring the user to have one.
As a result, the ECS was not well-promoted, and few of the planned software titles were released before Richard Chang's "Design & Development" group was closed down in August 1983, effectively halting further work on ECS-supporting titles. A very few titles that were already well in progress were eventually completed, but none of them made it to production before Mattel Electronics ceased operations in January 1984.
Read more about this topic: Entertainment Computer System
Famous quotes containing the word games:
“Whatever games are played with us, we must play no games with ourselves, but deal in our privacy with the last honesty and truth.”
—Ralph Waldo Emerson (18031882)
“As long as lightly all their livelong sessions,
Like a yardful of schoolboys out at recess
Before their plays and games were organized,
They yelling mix tag, hide-and-seek, hopscotch,
And leapfrog in each others way alls well.”
—Robert Frost (18741963)
“Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.”
—William Burroughs (b. 1914)