Early Edu-Ware Products - Perception

Perception
Developer(s) Edu-Ware
Publisher(s) Edu-Ware
Designer(s) Sherwin Steffin
Engine EWS3 (1982 version)
Version 3.3.1
Platform(s) Apple II
Release date(s)
  • 1979, 1982
Genre(s) Puzzle game, Visual perception
Mode(s) Single player
Media/distribution 5ΒΌ" disk

Perception is a puzzle game consisting of three games designed to challenge and improve players' visual skills. The first involves using game paddles to draw lines matching those drawn by the computer. The second, based on a World War II test for spy candidates, tests players' power of observation by showing them only small glimpses of an abstract object as a narrow mask travels over it and then asking them to choose from among several objects what they had just seen. The third modules tests player's visual memory by requiring them to distinguish sizes of identical shapes. Players have control over the shape, display time, and presentation format.

Originally developed by Steffin before founding Edu-Ware, he wrote a second version of the program soon after establishing the publishing company. The program was offered as both a stand-alone versions, and in a compendium, along with Statistics and Compu-Read, called Edu-Pak I. Edu-Ware upgraded the program to high respolution graphics using its EWS3 graphics engine in 1982, renaming it Perception 3.0, which was featured in the company's catalogs until 1984.

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