Dystopia (video Game) - Gameplay

Gameplay

The gameplay of Dystopia is objective-based, in which both the Punks and the Corps fight against each other to complete a series of objectives within a set amount of time to win the round. The rounds are played attack vs. defence, with the attacking team (usually Punks) attempting to complete their objectives in order to progress through the level and complete their final goal. While the defending team (usually the Corps) are tasked with stopping them from completing and even attempt to push the attacking team back. This is similar to games such as Return to Castle Wolfenstein, Enemy Territory and Unreal Tournament's Assault mode. However, Dystopia's dual-layered gameplay means that it is possible to complete objectives in either the realworld (meatspace) or the virtual world (cyberspace). Many of the final objectives on maps in Dystopia require the co-ordination between both players in meatspace and players in cyberspace. Players can choose to play from one of three different character classes, Light, Medium, and Heavy Augmented Armor each with their own unique strengths and weaknesses with varying amounts of health and armor. The player is able to choose from up to four primary weapons and further customize their selected class by equipping different class based special abilities called implants.

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