Card Types
Fighting in the card game is represented by "Physical Combat" cards, which designate the martial arts skills performed by the Z Fighters and their enemies, and "Energy Combat" cards, which portrays the attacks using ki, used by the Characters. Cards portraying the events of the series were known as "Non-Combat" cards in the DBZ CCG, then as "Non-Combat Setups" in the DBGT TCG. In the DBZ TCG, these cards are known as "Support" cards. Both of the Trading Card Game releases also sport cards called "Event Combat" cards, whereas they were referenced simply as "Combat" cards in the original Collectable Card Game.
Other card types in the Z-CCG and GT-TCG included Personality cards (which were used as Main Personalities or Allies), Mastery and Sensei Cards. Mastery cards were used in conjunction with a single style deck that could be used to declare a Tokui-Waza and would allow various benefits throughout the game, and covered Saiyan, Namekian, Red, Black, Orange and Blue styles. Later, a Freestyle Mastery was introduced. Sensei cards were required for Sensei decks, a game mechanic likened to the "Side-Deck" system of the Yu-Gi-Oh! CCG and similar games.
Mastery cards were introduced with the Trunks Saga whereas Sensei Cards made their debut in the World Games Saga. Dragon Balls were classed as "Non-Combat" throughout the first few sets but from the Majin Buu Saga onwards they received the card-type of "Dragon Ball" to replace "Non-Combat", a trend that continued into the DBGT TCG.
Read more about this topic: Dragon Ball Z Collectible Card Game
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