Dr. Mario 64 - Gameplay

Gameplay

Dr. Mario 64 plays the same as its predecessors for the most part. Dr. Mario throws Megavitamins into a jar full of Viruses, and after lining up a combination of Viruses and Megavitamins (four at minimum), they disappear. There are three types of Viruses - the Red Virus (Fever), the Blue Virus (Chill) and the Yellow Virus (Weird), with a Megavitamin color designed to kill them. It includes the main songs from the original Dr. Mario, Fever and Chill, but it also includes two new songs called Cube and Que Que.

There are several single-player modes present in the game:

  • Classic - This mode features a similar set-up and design to the original Dr. Mario game.
  • Story - In this mode the player may take control of either Dr. Mario or Wario to track down the stolen Megavitamins, battling computer players on the way.
  • Vs. Computer - In this mode the player may battle against the computer as any character the player has played as or fought against.
  • Flash - In this mode the player must eliminate three particular flashing viruses faster than the computer can.
  • Marathon - This mode consists of a never-ending rising field of viruses which does not end until the player quits or loses.
  • Score Attack - In this mode the player is given three minutes to clear all of the viruses as well as get a high score.

Some modes are available for two players to play simultaneously:

  • 2-Player Versus - Two players can battle against one another.
  • Flash - Two players race to eliminate three particular flashing viruses before the other player can.
  • Score Attack - Two players try to get the most points in a three-minute time period.

A "Multiplayer" mode exists as well which allows four people to play at once.

Read more about this topic:  Dr. Mario 64