Development
During development, which started in late 2007, the game was known as Last Stand. The development team were aiming to create a standard tower defense game but in 3D, downloadable and with high production values.
The game was created by Mark Terrano, the lead designer of Age of Empires II, and uses the Gamebryo engine, as used in The Elder Scrolls IV: Oblivion, Civilization IV, and Fallout 3. Defense Grid also uses the Scaleform GFx user interface engine. The lead designer for the game was Michael Austin. Lex Story contributed heavily to the design of the 30 different towers which appear in the game.
In July 2012, a Kickstarter project was created by Hidden Path Entertainment to help fund a sequel game titled Defense Grid 2. In August 2012, the Kickstarter project failed to reach its ultimate funding goal of US$1,000,000 for Defense Grid 2's development. However, the project did succeed in fully funding development of a new 8 level expansion to the original game which will be named Defense Grid: Containment. Hidden Path continues to talk to potential investors in an attempt to secure the funding to develop the aforementioned sequel.
Read more about this topic: Defense Grid: The Awakening
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—Anna Quindlen (b. 1952)