Production
Josh Holmes, the producer from EA Canada wanted to improve on the already well received Def Jam Vendetta. The research they've done shows that veteran gamers were familiar with the game control system yet new players were intimidated by the complexity that's been used since "WCW/NWO World Tour" that first appeared on the N64. The team decided to simplify the controls and make them more intuitive. "We found that straight one-on-one fighting tended to get stale over time, no matter how polished the fighting engine was" said Holmes. The team added secondary elements like crowds, weapons and interactive environments for the player to use as a weapon. Lastly, Holmes went on to say that individual players prefer to use their own tactics, so different classes has been implemented in unique ways to achieve a KO. "The overall focus of the fighting system is fun, over-the-top action rather than a simulation of technical fighting" said Holmes.
Also the create a fighter mode, a feature lacking in Def Jam: Vendetta, has been incorporated into the sequel as a part of the Story Mode. Holmes explains that with other successful fighting games, the convention of a sequel is to add complexity to the control system, multiplayer focus to the exclusion of all else, shallow single player, limited character customization and having a gameplay that's skewed towards the hardcore gamer. Probably the most common that's typical in fighting games like the first game is that it's empty and devoid of people. Inevitably, there's nothing going on except it's just you and your opponent. So they turned the concept on its head by filling the gap to make the fighting game more interactive and less predictable in order to keep it fresh and accessible for beginners and veterans alike.
Read more about this topic: Def Jam: Fight For NY
Famous quotes containing the word production:
“The myth of unlimited production brings war in its train as inevitably as clouds announce a storm.”
—Albert Camus (19131960)
“Constant revolutionizing of production ... distinguish the bourgeois epoch from all earlier ones. All fixed, fast-frozen relations, with their train of ancient and venerable prejudices are swept away, all new-formed ones become antiquated before they can ossify. All that is solid melts into air, all that is holy is profaned, and man is at last compelled to face with sober senses, his real conditions of life, and his relations with his kind.”
—Karl Marx (18181883)
“... this dream that men shall cease to waste strength in competition and shall come to pool their powers of production is coming to pass all over the earth.”
—Jane Addams (18601935)