Factions and Decks
Cards in Dark Millennium have one of the following five faction affiliations:
- Chaos - The demonic forces of Khorne, Slaanesh, Nurgle, and Tzeentch, as well as Chaos Space Marines from the Word Bearers, World Eaters and Death Guard.
- Ork - Destructive Ork clanz including the Evil Sunz, Bad Moons, and Goffs.
- Eldar - Ancient Eldar hailing from the Craftworlds of Ulthwe, Biel-Tan, and Saim-Hann.
- Imperial - Loyal forces of the Emperor of Mankind, including the Imperial Guard, heroic Space Marines, and Daemonhunters of the Inquisition.
- Unaligned - Resources which can be made use of any be any faction, or which represent a generic entity which any faction could possess.
A play deck (made up of units, assets, and ships) must contain at least 60 cards, and may not contain more than four of any one card (except where a specific card notes otherwise). Each player must choose a side or faction when creating a deck, and this restricts the deck to only unaligned cards and cards from that specific faction. A given game may involve two competing decks from any of the factions; there are no additional restrictions on the participants.
Additional factions may be made available in future expansion sets.
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Famous quotes containing the word decks:
“From the time the Englishmans bones harden into bones at all, he makes his skeleton a flagstaff, and he early plants his feet like one who is to walk the world and the decks of all the seas.”
—Willa Cather (18761947)