Crusader (game Series) - Plot

Plot

See also: List of Crusader characters
Crusader: No Regret

Developer(s) Origin Systems
Publisher(s) Electronic Arts
Designer(s) Tony Zurovec
Composer(s) Dan Gardopée, Andrew Sega
Engine Enhanced Ultima VIII: Pagan engine
Platform(s) PC (DOS)
Release date(s)
  • September 10, 1996
  • 1996
Genre(s) Action game
Mode(s) Single player
Media/distribution CD (1)
System requirements

MS-DOS 5.0 or higher, i486 DX4 75 MHz, 8 MB RAM, 65 MB hard disk space, Sound Blaster compatible sound card, VESA compatible SVGA video card

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    “The plot thickens,” he said, as I entered.
    Sir Arthur Conan Doyle (1859–1930)

    We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. “The king died and then the queen died” is a story. “The king died, and then the queen died of grief” is a plot. The time sequence is preserved, but the sense of causality overshadows it.
    —E.M. (Edward Morgan)

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    Ralph Waldo Emerson (1803–1882)