Crowd Control (MMORPG)

Crowd Control (MMORPG)

Crowd control (also called CC) is a term used in MMORPGs (Massive Multiplayer Online Role-Playing Games) and MOBA (Multiplayer Online Battle Arena) games to refer to the ability to limit the number of mobs actively fighting during an encounter. It can also refer to abilities that influence or prevent the abilities or actions of other character(s). Crowd control can be extremely powerful, controlling the possible outcomes of an encounter, as it forces opponents to use a smaller set of abilities/actions. Players use crowd control to create offense/defense ratio imbalances between themselves and their opponent(s); used properly, CC often renders an opponent nearly useless, allowing the CCer to use abilities/actions against an opponent without fear of retaliation or response. In a group setting, crowd control often makes combat safer, easier, or viable.

Read more about Crowd Control (MMORPG):  EverQuest, World of Warcraft, City of Heroes and City of Villains, Final Fantasy XI, Ultima Online

Famous quotes containing the words crowd and/or control:

    For a crowd is not company; and faces are but a gallery of pictures; and talk but a tinkling cymbal, where there is no love.
    Francis Bacon (1561–1626)

    America is neither free nor brave, but a land of tight, iron- clanking little wills, everybody trying to put it over everybody else, and a land of men absolutely devoid of the real courage of trust, trust in life’s sacred spontaneity. They can’t trust life until they can control it.
    —D.H. (David Herbert)