Point Scoring
- In a 2-person game, non-dealer can theoretically score the first 18 points on a deal: the first 7 cards played are in the order 2,A,3,5,4,7,6, and dealer's last card is 4 or larger for "go". Non-dealer scores for runs of 3, 5, and 7, plus 2 for fifteen and one for "go". Dealer would get 1 point for last.
- In a 2-person game, dealer can theoretically shutout his opponent while scoring 55 points. Play would proceed as shown:
| Alice | holds 9TQK | cut card 4 |
T | Q | 9 | K | Hand: 9TQK + 4 for 0 | Total: 0 |
| discards 56 | 10 | 25 | 9 | 25 | ||||
| Bob | holds 5566 | 5 | 6 | 6 | 5 | Hand: 5566 + 4 for 24 | Total: 55 | |
| discards 56 | 15 for 2 | 31 for 2 | 15 for 2 | 30; 1 for last | Crib: 5566 + 4 for 24 |
- Combining the two above facts, it is mathematically possible to take a 73-1 lead without any rule violation.
Note that both hands involve incredibly poor strategic decisions and it is virtually certain they would never occur in actual play.
Read more about this topic: Cribbage Statistics
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