Rules
The game is played on a sheet of graph paper, with any set of designs traced out. It is most commonly played on rectangular board like a 6×6 square or a checkerboard, but it can also be played on an entirely irregular polygon or a cylindrical board.
Two players have a collection of dominoes which they place on the grid in turn. A player can place a domino either horizontally or vertically. Contrary to the related game of Domineering, the possible moves are the same for the two players, and Cram is then an impartial game.
As for all impartial games, there are two possible conventions for victory : in the normal game, the first player who cannot move loses, and on the contrary, in the misère version, the first player who cannot move wins.
Read more about this topic: Cram (game)
Famous quotes containing the word rules:
“Although none of the rules for becoming more alive is valid, it is healthy to keep on formulating them.”
—Susan Sontag (b. 1933)
“No rules exist, and examples are simply life-savers answering the appeals of rules making vain attempts to exist.”
—André Breton (18961966)
“The great challenge which faces us is to assure that, in our society of big-ness, we do not strangle the voice of creativity, that the rules of the game do not come to overshadow its purpose, that the grand orchestration of society leaves ample room for the man who marches to the music of another drummer.”
—Hubert H. Humphrey (19111978)