Continuum (role-playing Game) - Fundamental Concepts

Fundamental Concepts

  • History is. If you know something "happened" (up or down, in your age or in your yet - see Terms), it's your best interests to make sure that event 'happens' as you know it 'happened' (unless you're a Narcissist). Perhaps the best example of this is the war between the Narcissists and the Continuum. The Continuum wins, but the war must still be fought.
  • "What's the first thing you'd do if you invented time-travel?". C°ntinuum holds that you would travel into the future to obtain the best possible time-machine - which, in the game, is a device completely contained within the body, that can work at will.

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