Continental Circus - Racing Hazards

Racing Hazards

As in the real F1 races, the car is susceptible to damage from contact with another car. Once a player hits a car or a piece of the trackside scenery, they will be called into the pits. If they let the car smoke too long, it will catch fire, and the message "IMPENDING EXPLOSION" will appear. Either way, if they fail to make it back or hit another car, then they will crash or explode, costing several seconds.

Also, if the car reaches speeds in excess of 380 km/h, the speedometer will turn yellow as a warning to the player to let them know the car is going way too fast. If the car hits another car from behind, the collision will send the car into a devastating cartwheel until it explodes, costing several seconds.

In the same light, going too fast through a turn will cause the car to lose grip on the road. If the car loses grip, it will spin out of control. There's a low chance of a wreck happening, but this will definitely take several seconds off the clock. Also, from time to time, a thunderstorm will occur, causing the track to become wet, and causing the car to lose traction. In that case, the message "CHANGE TIRES" will appear, and the player must immediately get into the pits to change to wet-tyres. If the storm dies down, the road will be covered in puddles. This does not pose a threat.

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