Conflict Zone - Gameplay

Gameplay

There are 2 playable campaigns in Conflict Zone: the GHOST campaign, and the ICP campaign. Missions take place in locations and involve ficitonal conflcits such as a civil war in Ukraine, war between Indonesia and Malyasia, India and Pakistan and Nigeria and Niger. Most missions require the player to build a base in order to successfully complete the mission. The civilians are taken to your base to earn money from propagandistic popularity, so instead of destroying supply depots like most games you have to kill the civilians that linger in the enemy's base. There are several buildings which can be built, including refugee/enlistment camps (refugee camps for the ICP, enlistment camps for the GHOST), barracks, vehicle factories, and logistics buildings (which speed up unit and structure construction/training times).

Conflict Zone's main innovation was the use of propaganda, which was crucial in the game: acting in a way that brought public attention against the player's side made the game harder. In addition, both the ICP and the GHOST have their own advantages. The ICP had more advanced units, but could command less units in total than the GHOST, and ICP units were more expensive. The GHOST units on the other hand, were cheaper and could be fielded in larger numbers, but they were less advanced than their ICP counterparts.

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