Commandos 3: Destination Berlin

Commandos 3: Destination Berlin is the fourth installment of the critically acclaimed Commandos series. It is developed by Pyro Studios and published by Eidos Interactive. Gonzo Suárez, who wrote the previous installments, was not involved in this project, having left Pyro Studios. The game is the first in the series to use a true 3D engine, and the last to use real-time tactics before being converted to a first-person shooter genre.

The Mac OS X version of the game was released in May 2005 by Feral Interactive along with Commandos 2: Men of Courage as part of the Commandos Battle Pack.

Read more about Commandos 3: Destination Berlin:  Gameplay, Reception

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    In the genuine hope that this peace will be permanent, we take the opportunity to pay homage to all our fighters, commandos and volunteers who have paid the supreme sacrifice. They did not die in vain. The union is safe.
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