Code Division Multiple Access - Asynchronous CDMA

Asynchronous CDMA

See also: Direct-sequence spread spectrum and near-far problem

When mobile-to-base links cannot be precisely coordinated, particularly due to the mobility of the handsets, a different approach is required. Since it is not mathematically possible to create signature sequences that are both orthogonal for arbitrarily random starting points and which make full use of the code space, unique "pseudo-random" or "pseudo-noise" (PN) sequences are used in asynchronous CDMA systems. A PN code is a binary sequence that appears random but can be reproduced in a deterministic manner by intended receivers. These PN codes are used to encode and decode a user's signal in Asynchronous CDMA in the same manner as the orthogonal codes in synchronous CDMA (shown in the example above). These PN sequences are statistically uncorrelated, and the sum of a large number of PN sequences results in multiple access interference (MAI) that is approximated by a Gaussian noise process (following the central limit theorem in statistics). Gold codes are an example of a PN suitable for this purpose, as there is low correlation between the codes. If all of the users are received with the same power level, then the variance (e.g., the noise power) of the MAI increases in direct proportion to the number of users. In other words, unlike synchronous CDMA, the signals of other users will appear as noise to the signal of interest and interfere slightly with the desired signal in proportion to number of users.

All forms of CDMA use spread spectrum process gain to allow receivers to partially discriminate against unwanted signals. Signals encoded with the specified PN sequence (code) are received, while signals with different codes (or the same code but a different timing offset) appear as wideband noise reduced by the process gain.

Since each user generates MAI, controlling the signal strength is an important issue with CDMA transmitters. A CDM (synchronous CDMA), TDMA, or FDMA receiver can in theory completely reject arbitrarily strong signals using different codes, time slots or frequency channels due to the orthogonality of these systems. This is not true for Asynchronous CDMA; rejection of unwanted signals is only partial. If any or all of the unwanted signals are much stronger than the desired signal, they will overwhelm it. This leads to a general requirement in any asynchronous CDMA system to approximately match the various signal power levels as seen at the receiver. In CDMA cellular, the base station uses a fast closed-loop power control scheme to tightly control each mobile's transmit power.

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