Clock Tower 3

Clock Tower 3 (Japanese: クロックタワー3, Hepburn: Kurokku Tawā 3?) is a survival horror video game co-developed by Capcom Production Studio 3 and Sunsoft. The fourth installment in the Clock Tower series, it was released in Japan on December 12, 2002, in North America on March 18, 2003 and in Europe on June 25, 2003. Clock Tower 3 is the first game in the series to incorporate direct control over the protagonist, as opposed to the point-and-click adventure mechanics in the previous games. Clock Tower 3 is also the first game in the series not to feature multiple endings. This was the first and only game to be directed by renowned movie director Kinji Fukasaku. As with Clock Tower Ghost Head, Clock Tower 3 has almost nothing to do with the original Clock Tower games in the series.

Read more about Clock Tower 3:  Gameplay, Music, Reception

Famous quotes containing the words clock tower, clock and/or tower:

    “What says the Clock in the Great Clock Tower?
    And all alone comes riding there
    The King that could make his people stare,
    Because he had feathers instead of hair.
    A slow low note and an iron bell.”
    —William Butler Yeats (1865–1939)

    “We are hardly ever grateful for a fine clock or watch when it goes right, and we pay attention to it only when it falters, for then we are caught by surprise. It ought to be the other way about.”
    —Philip Dormer Stanhope, 4th Earl Chesterfield (1694–1773)

    “Out in Hollywood, where the streets are paved with Goldwyn, the word “sophisticate” means, very simply, “obscene.” A sophisticated story is a dirty story. Some of that meaning was wafted eastward and got itself mixed up into the present definition. So that a “sophisticate” means: one who dwells in a tower made of a DuPont substitute for ivory and holds a glass of flat champagne in one hand and an album of dirty post cards in the other.”
    —Dorothy Parker (1893–1967)