Civilization: Call To Power - Wonders

Wonders

These can be built by any civilization who has acquired the technology to do so. They typically take a longer time to build than ordinary buildings or units of that age, but have a greater effect. The wonders usually affect the civilization as a whole (with exceptions, such as Galileo's Telescope which effectively doubles scientific production in the city which it is built), and can only be built by one civilization. Wonders can go obsolete with technological advances. For example, if someone researches "Age of Reason", the Stonehenge wonder no longer has any benefits. After a wonder is built by the player, a cinematic is shown. Generally, wonders of the future have a greater effect than wonders of the past. If a city containing a wonder is taken by another player, then ownership of the wonder and its benefits go to the conqueror.

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Famous quotes containing the word wonders:

    “Do you think the porter and the cook have no anecdotes, no experiences, no wonders for you? Every body knows as much as the savant. The walls of rude minds are scrawled all over with facts, with thoughts. They shall one day bring a lantern and read the inscriptions.”
    —Ralph Waldo Emerson (1803–1882)

    “They that go down to the sea in ships, that do business in great waters, these see the works of the Lord and his wonders in the deep.”
    —Bible: Hebrew Psalms 107:23-24.

    “The student of Nature wonders the more and is astonished the less, the more conversant he becomes with her operations; but of all the perennial miracles she offers to his inspection, perhaps the most worthy of admiration is the development of a plant or of an animal from its embryo.”
    —Thomas Henry Huxley (1825–95)