Reception
Reception | |
---|---|
Aggregate scores | |
Aggregator | Score |
GameRankings | 61% |
Review scores | |
Publication | Score |
Allgame | |
Electronic Gaming Monthly | 6.0 of 10 |
Famitsu | 30 of 40 |
Game Informer | 6.25 of 10 |
GameSpot | 4.4 of 10 |
IGN | 5.6 of 10 |
Chocobo Racing sold 300,000 units in Japan. Doug Perry of IGN said the game was an attempt by Square to "cash in" on the popular kart racer genre created by Nintendo's successful Mario Kart. Other reviewers agreed, calling it “a tired rehash” due to its colorful but unpolished graphics, crude track designs, and poor controls.
1UP.com's Final Fantasy Retro Roundup stated that it was a “decent game” ruined by the necessity of steering with a D-pad, and was rated "Not Worth It". Many similarities were noted with Mario Kart such as similar course themes and the need to "power slide". It was also called too easy, with story mode lasting only two hours and there being limited replay value except for the unlocking of secret characters and courses. Other critiques included a lack of a battle mode and limited customization. The music was thought to be average, though the last song of the story mode was “strikingly beautiful”.
Read more about this topic: Chocobo Racing
Famous quotes containing the word reception:
“Satire is a sort of glass, wherein beholders do generally discover everybodys face but their own; which is the chief reason for that kind of reception it meets in the world, and that so very few are offended with it.”
—Jonathan Swift (16671745)
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