Charles Darrow - Monopoly

Monopoly

After losing his job at a sales company following the Stock Market Crash of 1929, Darrow worked at various odd jobs. Seeing his neighbors and acquaintances play a home-made board game in which the object was to buy and sell property, he decided to publish his own version of the game, with the help of his first son, William, and his wife Ester. Darrow marketed his version of the game under the name Monopoly.

In truth, Darrow was just one of many people in the American Midwest and East Coast who had been playing a game of buying and trading property. The game's direct ancestor was The Landlord's Game, created by Elizabeth Magie. The game was used by college professors and their students, and another variant, called The Fascinating Game of Finance, was published in the Midwest in the late 1920s and early 1930s. From there the game traveled back east, where it had remained popular in Pennsylvania, and became popular with a group of Quakers in Atlantic City, New Jersey. Darrow was taught to play the game by Charles Todd, who had played it in Atlantic City, where it had been customized with that city's street and property names. Darrow's version of the game, as published, was virtually identical to the version he learned from Todd.

In 2004 the PBS program History Detectives investigated a game board owned by Ron Jarrell of Arden, Delaware, which had elements of both The Landlord's Game and Monopoly. The investigators concluded that this game board " key elements in it that link the Landlord’s Game and the Monopoly Game together".

The Darrow family initially made their game sets on flexible, round pieces of oilcloth instead of rigid, square carton. Charles drew the designs of the properties with drafting pens, and his son and wife filled in the spaces with colors and made the title deed cards and Chance and Community Chest cards. On these first round boards, Darrow included some of the icons (actually designed for him by a hired graphic artist) that the later Monopoly made famous, such as the large red arrow for "Go", the black locomotives on the railroad spaces, the faucet on "Water Works" and light bulb on "Electric Company" and the question marks on the "Chance" spaces. Darrow then secured a copyright for the game in 1933. The next known versions he produced had printed 'boards' on oilcloth squares with hand colored details.

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