Development
Chaos was written by Julian Gollop, based on his 1982 design for a traditional card game, itself inspired by the early Games Workshop board game Warlock. He was an avid card game designer but then saw computers as a way of hiding game rules too complicated for pen-and-paper scenarios. Thus the board used in the card game became the tiled map in the video game.
Read more about this topic: Chaos: The Battle Of Wizards
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“Ultimately, it is the receiving of the child and hearing what he or she has to say that develops the childs mind and personhood.... Parents who enter into a dialogue with their children, who draw out and respect their opinions, are more likely to have children whose intellectual and ethical development proceeds rapidly and surely.”
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—Ellen Galinsky (20th century)