Industry Projects
Industry projects are the key component of the Master of Digital Media program. Students work in project teams to create products for industry partners and must stay within the time, resource and management constraints that characterize professional work schedules in the digital media industry. The team must both prototype and produce a tangible result.
During Projects courses, teams of three to six students work on a focused project (or several, smaller related projects) during that semester. The primary objective of the courses is to provide a hands-on working experience with teammates who are from different backgrounds and disciplines, as well as familiarize students with industry expectations and prepare them for careers in the digital media sector by immersing them in real-world, team-based scenarios.
Each team must comprise students from both technological and non-technological backgrounds. During the course of the project, students having an engineering or other technical background are expected to make an aesthetic contribution to the project and students having an artistic grounding are expected to make a technical contribution to the project. The work must be overseen by a faculty member approved by the MDM program for this project.
Students also have the opportunity to pitch their own ideas for projects, mimicking the early stages of managing their own startups.
Read more about this topic: Centre For Digital Media
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—Karl Marx (18181883)
“But look what we have built ... low-income projects that become worse centers of delinquency, vandalism and general social hopelessness than the slums they were supposed to replace.... Cultural centers that are unable to support a good bookstore. Civic centers that are avoided by everyone but bums.... Promenades that go from no place to nowhere and have no promenaders. Expressways that eviscerate great cities. This is not the rebuilding of cities. This is the sacking of cities.”
—Jane Jacobs (b. 1916)