Castlevania II: Simon's Quest - Plot

Plot

The game takes place seven years after the original Castlevania. According to the story details in the instruction manual for the Japanese version, the prologue begins when Simon visits his family's resting ground. His back is critically injured from his last encounter with Dracula in the previous game. He encounters a young woman at the resting ground who tells him a curse was placed on him by Dracula during their last battle, and that Simon does not have long to live. The woman says the curse can be undone if he resurrects Dracula himself, explaining that Dracula's body was split into five parts after his defeat, and that Simon must find and bring them to the ruins of Dracula's castle. There, he must seal and defeat Dracula. The unknown woman adds that Dracula's permanent destruction is not guaranteed.

After Simon defeats Dracula, there are three possible endings depending on the time the player takes to complete the game. In one, Simon sustains fatal injuries from the confrontation with Dracula and dies; in another, Simon is not present in the ending and is assumed to have died. The best ending is achieved when the player beats the game in eight game days.

Read more about this topic:  Castlevania II: Simon's Quest

Famous quotes containing the word plot:

    The plot was most interesting. It belonged to no particular age, people, or country, and was perhaps the more delightful on that account, as nobody’s previous information could afford the remotest glimmering of what would ever come of it.
    Charles Dickens (1812–1870)

    Those blessed structures, plot and rhyme—
    why are they no help to me now
    I want to make
    something imagined, not recalled?
    Robert Lowell (1917–1977)

    Persons attempting to find a motive in this narrative will be prosecuted; persons attempting to find a moral in it will be banished; persons attempting to find a plot in it will be shot.
    Mark Twain [Samuel Langhorne Clemens] (1835–1910)