Buffer Underrun - General Causes and Solutions

General Causes and Solutions

The term should not be confused with buffer overflow, a condition where a portion of memory being used as a buffer has a fixed size but is filled with more than that amount of data. Whereas buffer overflows are usually the result of programming errors, and thus preventable, buffer underruns are often the result of transitory issues involving the connection which is being buffered: either a connection between two processes, with others competing for CPU time, or a physical link, with devices competing for bandwidth.

The simplest guard against such problems is to increase the size of the buffer—if an incoming data stream needs to be read at 1 bit per second, a buffer of 10 bits would allow the connection to be blocked for up to 10 seconds before failing, whereas one of 60 bits would allow a blockage of up to a minute. However, this requires more memory to be available to the process or device, which can be expensive. It assumes that the buffer starts full—requiring a potentially significant pause before the reading process begins—and that it will always remain full unless the connection is currently blocked. If the data does not, on average, arrive faster than it is needed, any blockages on the connection will be cumulative; "dropping" one bit every minute on a hypothetical connection with a 60-bit buffer would lead to a buffer underrun if the connection remained active for an hour. In real-time applications, a large buffer size also increases the latency between input and output, which is undesirable in low-latency applications such as video conferencing.

Read more about this topic:  Buffer Underrun

Famous quotes containing the words general and/or solutions:

    One general builds his success on ten thousand bleaching bones.
    Chinese proverb.

    Science fiction writers foresee the inevitable, and although problems and catastrophes may be inevitable, solutions are not.
    Isaac Asimov (1920–1992)