Development
Nintendo was looking for something new to develop that would appeal to both traditional and casual gamers. In one of the meetings, the Chief Financial Officer of Nintendo's Japanese division suggested reviewing a published book titled Train Your Brain: 60 Days to a Better Brain, which was enjoying a great deal of success in Japan. Satoru Iwata, the president of Nintendo, arranged for a meeting with Professor Ryuta Kawashima, the author of the book.
As both Iwata and Professor Kawashima were too busy to meet under normal circumstances, they both agreed to meet for an hour during the Nintendo DS launch. The original meeting became a brainstorming session that lasted for three hours, in which Professor Kawashima explained the basics of his studies. Iwata assigned a team of nine developers to develop the game and to have it ready in 90 days for demonstration.
Brain Age's sound director was Masami Yone, while the music was composed by Minako Hamano and Akito Nakatsuka, both having composed music for Nintendo games as early as 1993 and 1987 respectively. The main menu song from this game was later used in Super Smash Bros. Brawl.
Read more about this topic: Brain Age: Train Your Brain In Minutes A Day!
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