Story
On the edge of the galaxy sits a small planet, Phantarion. From the cutscene at the beginning of the game, it is given that five meteors (the five Dastardly Bombers, from Super Bomberman 2 and Super Bomberman 3) hit the planet. Shortly thereafter, a large fortress was erected, and in turn the land around the tall, tower-like fortress and the fortress itself began to freeze over. The people of Phantarion sent out a distress call, and Professor Ein sent Max to investigate. Upon arriving on the planet, Max makes his way to the base of the tower. Once inside, he is confronted by a huge bird creature (later found to be Plasma Bomber in his transformed state). He is knocked out by the bird by one fell blow, and is either sent to the top of the tower or down a hole (the exact cannot be determined, Max is only shown being pulled into a dark, foreboding circle in the center of the screen). When Doctor Ein talks to Bomberman a week later, Bomberman tells him that they have lost all contact with Max. Bomberman is then sent by Ein to save Phantarion and find Max, thus beginning the playable portion of the story.
Read more about this topic: Bomberman Tournament
Famous quotes containing the word story:
“Mr. Wiggam, I want you to change the policy of The Clarion. I want you to write a story I should have written myself long ago. I want you to tell the people of San Francisco that no city can exist without law and order. Write a story about that flag, write about what verifies and brings a promise of life, liberty, and the pursuit of happiness. There are some people in this town who dont seem to know that. Let The Clarion tell them.”
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She gave me for my pains a world of sighs;
She swore, in faith twas strange, twas passing strange;
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“When a book, any sort of book, reaches a certain intensity of artistic performance it becomes literature. That intensity may be a matter of style, situation, character, emotional tone, or idea, or half a dozen other things. It may also be a perfection of control over the movement of a story similar to the control a great pitcher has over the ball.”
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