Bioship - in Gaming

In Gaming

  • Age of Wonders: Shadow Magic: the Syrons use a forceship that is made of a carcass of an animal.
  • Freelancer: The Nomad ships in-game are made of a light blue organic polymer, and when physically struck produce a strange drum-like reverberating noise.
  • R-Type Final: A number of organic or part-organic Bydo-based fighters can be unlocked later in the game.
  • Shadow the Hedgehog: the Black Arms mothership, the Black Comet, is a bioship.
  • Creatures 3: The Shee starship is actually a living organism with own ecosystems inside.
  • Star Wars: Galactic Battlegrounds: the Gungan race uses organic technology. Most buildings are organic and large offensive units, such as their Air Cruisers appear to be organic bioships.
  • Perfect Dark: a level is set inside a large sentient Bioship, one of a race called the Cetan. The ship rests on the floor of the Pacific ocean, where it crashed millions of years before. The ship had deliberately crashed itself there to deny anyone access to the powerful weapon it contained.
  • Escape Velocity Nova: the Polaran faction of humans developed bioship technology to replace their depleted conventional fleet. Polaran bioships are significantly more powerful than the ships of other human factions, and make use of a variety of laser and particle weapons derived from specialized organs.
  • X-COM: Apocalypse: all alien UFO's and buildings are made out of biomatter.
  • StarCraft: all the space faring species of the Zerg faction are bioships
  • Prey: the Sphere can be considered a giant bioship (the size of a planetoid)
  • Far Gate: The Nue-guyen are the living ships race.
  • Haegemonia: The Darzoks' ships are the bioships
  • Captain Blood: the player travels in a biological ship known as the Ark. Operations such as landing on or destroying a planet are carried out by biological probes known as OORXX.
  • Half-Life 2: The Combine use "Synths" such as gunships, dropships, and other biomechanical war machines, created from existing creatures. All examples seen aren't truly spaceships, and are more suited to a planetary atmosphere.
  • Genesis Rising: All the ships that you control are bioships.
  • Command and Conquer 3: Tiberium Wars: The Scrin Faction's spaceships and ground units are all biomechanical.
  • Spaceward Ho!: Biologicals are occasionally produced by researching Radical technology. They are weaker than the player's maximum Speed, Weapons, and Shielding technologies, but have the advantage of consuming no metal when produced. In order to refuel, they eat a number of inhabitants per turn, consuming all available inhabitants but ten on the planet they are in orbit around if they do not get full first. Once full, they do not require more fuel when in orbit.
  • Homeworld: Cataclysm: The viral life-form known as the Beast infects starships and renders the passengers and crew into an organic network of bio-circuitry used to control the ship. Often the biocircuitry covers parts of the outer hull and lends the ship a distinctive ghoulish look.
  • Kingdom Hearts series: Called 'Heartless ships' and 'Nobody ships', these are not technically bioships, since neither Heartless nor Nobodies are technically alive, but the organic-looking ships are used to transport Heartless and Nobodies between worlds.
  • Jak 3: The dark maker ship, at the end of the game, may be a bioship.
  • Halo 3: The flood dispersal pod is introduced on the level "Halo".
  • Mass Effect: The Leviathan of Dis is a billion-year-old bioship found on the planet Jartar.
  • Mass Effect 2: The Collector ship and base; also, the Reapers themselves are revealed to be gigantic sentient organic constructs.
  • Bio-ship Paladin: The titular player ship (alternately known as the Gomora) is an alien fighter craft and spaceship that can grow in size and strength after obtaining power-ups. It is suggested that its organic parts are within the ship as the exterior of the Paladin appears very mechanical.
  • Darwin 4078: The player controlled a fighter craft that could mutate or evolve into a variety of different shapes and creature-like craft. This was also featured in a similar port Super Real Darwin/Darwin 4081, although it is unclear whether either were suited for space travel: in 4078, the player's ship was inside a time-warped star ship while the battles in Super Real Darwin/4081 took place entirely on an alien planet.
  • Sigma Star Saga: The player controlled random types of bioships from an alien race that flew on their own, but could not fire unless piloted; The ships would beam pilots aboard using parasites attached to the pilots bodies once detecting a nearby threat.
  • Bio-Hazard Battle: The four different player fighter ships were almost entirely organic, constructed out of genetic tampering to the point of resembling unique life forms.
  • Galactic Civilizations II: The titular Dread Lords are a species of bioships. The game's introduction sequence implies that their ancient enemies, the Arnor, are similar.
  • Omega Fighter: It is revealed in the final boss fight that the core of the enormous alien starship the player has been fighting the entire time is powered by a living, organic mass controlling all of the ship's functions.
  • Warhammer 40,000 and StarCraft: feature organic races, the Tyranids and Zerg respectively, that use fleets and swarms of living ships to travel between worlds.
  • Transhuman Space: the supplement Spacecraft of the Solar System describes a very experimental bioship, the Nadezhda.

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