Battlefield: Bad Company

Battlefield: Bad Company is a first-person shooter developed by EA DICE for PlayStation 3 and Xbox 360, and part of the Battlefield series. It was released in North America on June 23, 2008, followed by a European release on June 26. The game was hinted at just before the release of Battlefield 2, and then announced sixteen months later. A direct sequel, Battlefield: Bad Company 2, was released for the PlayStation 3, Xbox 360 and Microsoft Windows on March 2, 2010. The player controls protagonist Private Preston Marlowe and his exploits to steal gold from mercenaries along with his squad, in the midst of a war between the United States of America and the Russian Federation.

Bad Company is unique in the series in that it was developed for consoles and features a full single player campaign with characters, as opposed to previous titles which were mostly released for PC and featured warfare focused on multiplayer with large numbers of players. The game also emphasises squad-based combat, while retaining the vehicular and large scale warfare of the series in multiplayer. The game applies some new features to the franchise, including a highly destructible environment such as blowing walls through houses. DICE debuted its studio developed Frostbite engine with the game which allows for the high destructibility, and the engine has since been updated to run later titles.

Bad Company received mostly positive reviews from critics, who praised the story's humor and technical aspects such as sound, atmosphere and the game engine.

Read more about Battlefield: Bad Company:  Gameplay, Characters, Reception

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