Battlecruiser 3000AD - Battlecruiser 3000AD V2.0

Battlecruiser 3000AD v2.0
Developer(s) 3000 AD
Publisher(s) Interplay Value Product Division

GT Interactive
Jack Of All Games
3000 AD (freeware)

Designer(s) Derek Smart
Series Battlecruiser
Engine Game Builder System-I (scenarios)
Version 2.09 (last patch, freeware)
Platform(s) Windows 95
Release date(s)
  • December 1998
  • October 1999
  • March 2000

May 1999(Demo)
January 2000 (2.09 demo)
17 July 2001 (freeware)

Genre(s) Space trading and combat simulator
Mode(s) Single-player
Media/distribution CD-ROM
System requirements

Interplay: Pentium 166 CPU, any 2D video graphics card with 2MB memory (some sources advise 4MB) (optional 3DFX Voodoo based card), 165MB hard drive space, 2x MPC-II compliant CD-ROM, 16MB RAM
3000AD: Pentium 166 or equivalent CPU, PCI Graphics card, 100 MB (compact install) or 165MB (full install) hard disk space, MPC compliant 4x or higher CD-ROM, 16 MB Memory, Microsoft or compatible mouse, most major sound cards

Development of version 2.0 of the game continued throughout 1998, and Interplay announced that it would publish an improved version (dubbed Battlecruiser 3000AD v2.0) through its Value Product Division. Unlike the previous product, only a Windows version was supported.

3D acceleration is supported only through 3dfx hardware. The game now contains 13 alien races, 25 castes. Game map contains 25 star systems with 75 planets and 145 moons in total.

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