Battle Tech: The Crescent Hawk's Revenge

Battle Tech: The Crescent Hawk's Revenge

BattleTech: The Crescent Hawk's Revenge is a real-time tactics game based in the FASA BattleTech universe. Developed by Westwood Studios for Mediagenic, and produced by Scott Berfield, it is a major milestone in the gaming industry in that the game serves as a prototype for what later became Dune 2, the first real-time strategy title on the PC.

Essentially, The Crescent Hawk's Revenge was the turning point in PC strategy gaming, where a genre formerly dominated by turn-based titles would begin a massive shift towards real-time. Later Westwood titles, Dune 2 and Command & Conquer, would expand this newly-established real-time strategy gameplay.

Read more about Battle Tech: The Crescent Hawk's Revenge:  Gameplay, Plot, Reception

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    Oh, who will now be able to relate how Pantagruel behaved in face of these three hundred giants! Oh my muse, my Calliope, my Thalie, inspire me now, restore my spirits, because here is the ass’s bridge of logic, here is the pitfall, here is the difficulty of being able to describe the horrible battle undertaken.
    François Rabelais (1494–1553)

    On me your voice falls as they say love should,
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    Philip Larkin (1922–1986)

    I lean back, as the evening darkens and comes on.
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    I have wasted my life.
    James Wright (1927–1980)

    To take revenge halfheartedly is to court disaster: Either condemn or crown your hatred.
    Pierre Corneille (1606–1684)