Awithlaknannai Mosona - Rules and Gameplay

Rules and Gameplay

1. Players decide who will play the black pieces, and who will play the white pieces. They also decide who will start first.

2. Each players pieces are placed on the row nearest them, and on the right side of the middle row from the view of each player. Only the central point of the board is vacant at the start of the game. Throughout the game, pieces are played on the intersection points and moved along the lines connecting them. From here on, the intersection points will simply be called "points".

3. Players alternate their turns.

4. On a player's turn, one piece may be moved along a marked line onto a vacant adjacent point on the board. The first player's first move is to move a piece onto the central point since that is the only vacant point on the board at the beginning of the game.

5. Alternatively, a piece may leap over an adjacent enemy piece, and land on a vacant point immediately beyond. The leap need not be in a straight line as long as the leap follows the pattern on the board. The jumped piece is removed. Captures are compulsory. Multiple captures are allowed. In fact, a piece that can continue to jump must jump until it can jump no more.

6. If a player's piece has more than one capturing line, or if a player has more than one piece that can be used to capture enemy pieces, the player may choose any of these options.

7. The player who captures all of their opponent's pieces is the winner.

8. When no more captures can be made by either player, the game ends also. The game can be called a draw, or the player with the more pieces left on the board can be called the winner. It is up to the players how they should conclude this type of ending.

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