Assault Heroes - Gameplay

Gameplay

Over the course of the game (which is very similar to the 1987 video game Time Soldiers), players battle through five progressively more difficult levels. In addition to countless lesser foes, each level generally contains several "bosses" which must be defeated in order to proceed. Using the left thumbstick to move and the right thumbstick to aim/shoot (when playing on the Xbox 360 & PS3), players dodge enemy fire while inflicting damage upon foes utilizing three primary weapons:

  • Minigun - A traditional machine gun with a high rate of fire.
  • Flak cannon - A cannon that, while slow, can produce devastating results.
  • Flamethrower - A short-ranged weapon that continuously spews flame.

Player vehicles have access to these primary weapons at all times and can switch between them with a button press. Weapons have unlimited ammunition, although the flamethrower will "cut out" briefly if used without interruption for a period of time. Each weapon can be upgraded (up to three times) by collecting an appropriate power-up during play, although upgrades are lost if the player is killed.

Vehicle health depletes when damage is taken, but slowly replenishes over time. If a vehicle is destroyed, players are not immediately killed, but are instead thrown from the vehicle and must proceed on foot. While on foot, players are exceptionally frail and have only a small machine gun with which to defend themselves. If a player lacking a vehicle survives for a certain period of time, a new vehicle is automatically delivered and can be immediately boarded. Players can also temporarily leave their vehicle of their own free will, usually to collect power-ups which are not accessible from within a vehicle.

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