Amateur Radio Direction Finding - Description of Competition and Rules

Description of Competition and Rules

The rules used throughout the world, with minor variations, are maintained by the IARU Region I ARDF Working Group. Although these rules were developed specifically for international competitions, they have become the de facto standard used as the basis for all international competitions worldwide.

An ARDF competition takes place in diverse wooded terrain, such as in a public park or natural area. Each competitor receives a detailed topographic map of the competition area. The map will indicate the location of the start with a triangle and the location of the finish with two concentric circles. Somewhere within the competition area designated on the map, the meet organizer will have placed five low power radio transmitters. The locations of the transmitters are kept a secret from the competitors and are not marked on the map. Each transmitter emits a signal in Morse code by which it is easily identifiable to the competitors. The transmitters automatically transmit one after another in a repeating cycle. Depending on entry classification, a competitor will attempt to locate as many as three, four, or all five of the transmitters in the woods, and then travel to the finish line in the shortest possible time. Competitors start at staggered intervals, are individually timed, and are expected to perform all radio direction finding and navigation skills on their own. Standings are determined first by the number of transmitters found, then by shortest time on course. Competitors who take longer than the specified time limit to finish may be disqualified.

ARDF events use radio frequencies on either the 2-meter or 80-meter amateur radio bands. These two bands were chosen because of their universal availability to amateur radio licensees in all countries. Each band requires different radio equipment for transmission and reception, and requires the use of different radio direction finding skills. Radio direction finding equipment for eighty meters, an HF band, is relatively easy to design and inexpensive to build. Bearings taken on eighty meters can be very accurate. Competitors on an eighty meter course must use bearings to determine the locations of the transmitters and choose the fastest route through the terrain to visit them. Two meters, a VHF band, requires equipment that is relatively more complicated to design and more expensive to build. Radio signals on two meters are more affected by features of the terrain. Competitors on a two meter course must learn to differentiate between accurate, direct bearings to the source of the radio signal and false bearings resulting from reflections of the signal off hillsides, ravines, buildings, or fences. Large national or international events will have one day of competition using a 2-meter frequency and one day of competition using an 80-meter frequency.

In addition to the rules of the sport, ARDF competitions must also comply with radio regulations. Because the transmitters operate on frequencies assigned to the Amateur Radio Service, a radio amateur with a license that is valid for the country in which the competition is taking place must be present and responsible for their operation. Individual competitors, however, are generally not required to have amateur radio licences, as the use of simple handheld radio receivers does not typically require a license. Regulatory prohibitions on the use of amateur radio frequencies for commercial use generally preclude the awarding of monetary prizes to competitors. Typical awards for ARDF events are medals, trophies, plaques, or certificates.

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