Development
The game's working titles included In the Dark and Scream in the Dark (or Screams in the Dark). Items and characters in Alone in the Dark are three-dimensional, rendered upon a two-dimensional fixed background. Mixing polygons and 2D prerendered background images required a fixed camera angle, which designers used to their advantage to create dramatic scene setups appropriate for a horror-themed game.
More details regarding the making of the game are available online in retrospective articles by IGN, Edge and Gamasutra.
Read more about this topic: Alone In The Dark (video Game)
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