Allegiance: War of Factions - Game Summary

Game Summary

Two or more players attempt to gain the support of influential individuals within the city in order to assume the throne. Players can alternatively mount armies and eliminate opponents militarily. Defenses are also necessary due to a card type called Wanderers, randomly controlled elements (usually in the guise of monsters) that occasionally attack players. If at any point during the game the wanderers equal more than three times the number of players, all players immediately lose the game.

In order to win the game through influence, a player must start a round with Victory Influence equal to or greater than the amount agreed on before the game (normally 25). This Influence usually comes from personalities, but can come from other sources as well.

Read more about this topic:  Allegiance: War Of Factions

Famous quotes containing the words game and/or summary:

    The savage soul of game is up at once—
    The pack full-opening various, the shrill horn
    Resounded from the hills, the neighing steed
    Wild for the chase, and the loud hunter’s shout—
    O’er a weak, harmless, flying creature, all
    Mixed in mad tumult and discordant joy.
    James Thomson (1700–1748)

    Product of a myriad various minds and contending tongues, compact of obscure and minute association, a language has its own abundant and often recondite laws, in the habitual and summary recognition of which scholarship consists.
    Walter Pater (1839–1894)