Allegiance: War of Factions - Game Summary

Game Summary

Two or more players attempt to gain the support of influential individuals within the city in order to assume the throne. Players can alternatively mount armies and eliminate opponents militarily. Defenses are also necessary due to a card type called Wanderers, randomly controlled elements (usually in the guise of monsters) that occasionally attack players. If at any point during the game the wanderers equal more than three times the number of players, all players immediately lose the game.

In order to win the game through influence, a player must start a round with Victory Influence equal to or greater than the amount agreed on before the game (normally 25). This Influence usually comes from personalities, but can come from other sources as well.

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